Each character has 6 slots in his /her backpack, and can equip up to 6 items. There are limitations to what can be equiped: 2H weapons cannot be equiped with a shield, only one helm or body armor… These restrictions are common sense.
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Characters can (G)ather food, water or gold. While food and water storage is limited to 40 per character, gathering may lead to having more. If such is the case, the party will not be able to continue travelling until each character abides by the limitation. There is no limitation to the amount of gold a character can carry.

Characters can (S)hare food, water and gold. Sharing distributes evenly (or as close to evenly as possible). Food and water are dispatched much like a deck of cards – one by one until all is distributed. Gold is split instantly. Sharing is a good way to ensure that no one exceeds the 40 food or water limit and enable the party to start moving again.

Characters can (T)rade food, water, gold or items. Trade is misleading in the sense that it is actually giving (the G was taken by (G)ather), and an actual trade is not required.

If an item is available in the character’s pack, the (E)quip, (D)iscard and (U)se options are enabled. Likewise, if an item is equiped, (P)ack, (D)iscard and (U)se are enabled.

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